This class implements a base class for modeling force rendering algorithms.
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#include <CGenericForceAlgorithm.h>
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| virtual void | render (cRenderOptions &a_options) |
| | This method renders the force algorithm graphically using OpenGL. (For debug purposes) More...
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cGenericForceAlgorithm is an abstract class for modeling algorithms that compute single point interation forces.
| chai3d::cGenericForceAlgorithm::cGenericForceAlgorithm |
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| virtual chai3d::cGenericForceAlgorithm::~cGenericForceAlgorithm |
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inlinevirtual |
| cWorld* chai3d::cGenericForceAlgorithm::getWorld |
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inline |
| virtual void chai3d::cGenericForceAlgorithm::initialize |
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cWorld * |
a_world, |
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const cVector3d & |
a_initialPos |
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inlinevirtual |
| void chai3d::cGenericForceAlgorithm::setShowEnabled |
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bool |
a_showEnabled | ) |
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inline |
| bool chai3d::cGenericForceAlgorithm::getShowEnabled |
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inline |
| virtual void chai3d::cGenericForceAlgorithm::render |
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cRenderOptions & |
a_options | ) |
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inlineprotectedvirtual |
| cWorld* chai3d::cGenericForceAlgorithm::m_world |
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protected |
| bool chai3d::cGenericForceAlgorithm::m_showEnabled |
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protected |
The documentation for this class was generated from the following files: