Runtime error on chai3d 3.1.1
I was trying to run multidevice example from chai3d 3.1.1. I'm getting a runtime error and compiler always pointing at
cTexture2d.cpp at ---> glActivetexture(m_textureUnit)
CHAI3D uses the OpenGL framework to perform 3D graphic rendering. Under the Linux and Mac OS X operating systems, OpenGL drivers are provided by default. If you are using Windows and have installed the operating system directly from a Microsoft Windows Installation CD or DVD, you will need to update your graphic drivers by downloading a fresh copy from the website of your graphics card manufacturer.
If you card is an ATI or an NVIDIA model, you may find a link to their website here:
Note that Microsoft only provides an emulated version of OpenGL using DirectX. Therefore if you are encountering any performance issues with the graphic rendering, OpenGL drivers are among the first things to check.
Thank you!. Lately I found runtime error is particularly due to 2D objects; basically I'm getting an exception access violation (0xC0000005) during runtime. And always pointing as mentioned before at CTexture2d.cpp
but when I disable images,labels etc., it works!. That makes me so confused.