CHAI3DCHAI3D

normal Multitexturing support

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13 Feb 2017 07:13 #1

Hi,

Does Chai3D supports multi-texturing for using in GLSL shaders. I have gone through the examples, but I am not able to find it. Kindly help.

Thank you.

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13 Feb 2017 12:33 #2

A color texture and normal texture are what are currently provided in CHAI3D. Light maps are currently being implemented with more advanced shading capabilities.

If you want to add additional texture objects yourself to the cMesh class for instance, please check the following method in CMesh.cpp

void cMesh::renderMesh(cRenderOptions& a_options)
This is where the rendering code is located.

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