Frictional forces interacting with dynamic body
I am attempting to manipulate a cube with 2 haptic devices.
The cube was created as follows.
ODEBody0 = new cODEGenericBody(ODEWorld);
dynamicBox = new chai3d::cMesh();
ODEBody0->createDynamicBox(boxSize, boxSize, boxSize);
The cube reacts to normal forces against its surface as expected. It follows reasonable trajectories when floating in free space and being shoved from any direction. However, I am struggling to use frictional forces to move the cube. I have set the rotational damping very high (so that I don't have to worry about the cube rotating out of grip), but despite this, frictional forces against cube don't seem to make it lift, even if I turn gravity off. The lateral forces against a face don't seem to cause it to move in that direction. Is there anything I'm missing here?
Edit: Not sure what fixed it, but seems to be working now.