This structure manages user options when creating vertex arrays.
#include <CVertexArray.h>
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| | cVertexArrayOptions (const bool a_useNormalData, const bool a_useTexCoordData, const bool a_useColorData, const bool a_useTangentData, const bool a_useBitangentData, const bool a_useUserData) |
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| chai3d::cVertexArrayOptions::cVertexArrayOptions |
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const bool |
a_useNormalData, |
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const bool |
a_useTexCoordData, |
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const bool |
a_useColorData, |
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const bool |
a_useTangentData, |
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const bool |
a_useBitangentData, |
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const bool |
a_useUserData |
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) |
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inline |
| bool chai3d::cVertexArrayOptions::m_useNormalData |
| bool chai3d::cVertexArrayOptions::m_useTexCoordData |
| bool chai3d::cVertexArrayOptions::m_useColorData |
| bool chai3d::cVertexArrayOptions::m_useTangentData |
| bool chai3d::cVertexArrayOptions::m_useBitangentData |
| bool chai3d::cVertexArrayOptions::m_useUserData |
The documentation for this struct was generated from the following file: