chai3d::cMultiMesh Member List

This is the complete list of members for chai3d::cMultiMesh, including all inherited members.

addChild(cGenericObject *a_object)chai3d::cGenericObject
addEffect(cGenericEffect *a_effect)chai3d::cGenericObject
addMesh(cMesh *a_mesh)chai3d::cMultiMesh
adjustCollisionSegment(cVector3d &a_segmentPointA, cVector3d &a_segmentPointAadjusted)chai3d::cGenericObjectvirtual
backupMaterialColors(const bool a_affectChildren=false)chai3d::cMultiMeshvirtual
cGenericObject()chai3d::cGenericObject
cGenericType()chai3d::cGenericTypeinline
clear()chai3d::cMultiMesh
clearAllChildren()chai3d::cGenericObject
clearAllEdges()chai3d::cMultiMesh
cMultiMesh()chai3d::cMultiMesh
computeAllEdges(double a_angleThresholdDeg=40.0)chai3d::cMultiMesh
computeAllNormals()chai3d::cMultiMesh
computeBoundaryBox(const bool a_includeChildren=true)chai3d::cGenericObjectvirtual
computeBTN()chai3d::cMultiMesh
computeCollisionDetection(const cVector3d &a_segmentPointA, const cVector3d &a_segmentPointB, cCollisionRecorder &a_recorder, cCollisionSettings &a_settings)chai3d::cMultiMeshvirtual
computeGlobalPositions(const bool a_frameOnly=true, const cVector3d &a_globalPos=cVector3d(0.0, 0.0, 0.0), const cMatrix3d &a_globalRot=cIdentity3d())chai3d::cGenericObjectvirtual
computeGlobalPositionsFromRoot(const bool a_frameOnly=true)chai3d::cGenericObject
computeInteractions(const cVector3d &a_toolPos, const cVector3d &a_toolVel, const unsigned int a_IDN, cInteractionRecorder &a_interactions)chai3d::cMultiMeshvirtual
computeLocalInteraction(const cVector3d &a_toolPos, const cVector3d &a_toolVel, const unsigned int a_IDN)chai3d::cGenericObjectprotectedvirtual
computeOtherCollisionDetection(cVector3d &a_segmentPointA, cVector3d &a_segmentPointB, cCollisionRecorder &a_recorder, cCollisionSettings &a_settings)chai3d::cGenericObjectinlineprotectedvirtual
computeOtherInteractions(const cVector3d &a_toolPos, const cVector3d &a_toolVel, const unsigned int a_IDN, cInteractionRecorder &a_interactions)chai3d::cGenericObjectinlineprotectedvirtual
convertToSingleMesh(cMesh *a_mesh)chai3d::cMultiMesh
copy(const bool a_duplicateMaterialData=false, const bool a_duplicateTextureData=false, const bool a_duplicateMeshData=false, const bool a_buildCollisionDetector=true)chai3d::cMultiMeshvirtual
copyGenericObjectProperties(cGenericObject *a_objDest, const bool a_duplicateMaterialData, const bool a_duplicateTextureData, const bool a_duplicateMeshData, const bool a_buildCollisionDetector)chai3d::cGenericObjectprotected
copyMultiMeshProperties(cMultiMesh *a_obj, const bool a_duplicateMaterialData, const bool a_duplicateTextureData, const bool a_duplicateMeshData, const bool a_buildCollisionDetector)chai3d::cMultiMeshprotected
createAABBCollisionDetector(const double a_radius)chai3d::cMultiMeshvirtual
createBruteForceCollisionDetector()chai3d::cMultiMeshvirtual
createEffectMagnetic()chai3d::cGenericObject
createEffectStickSlip()chai3d::cGenericObject
createEffectSurface()chai3d::cGenericObject
createEffectVibration()chai3d::cGenericObject
createEffectViscosity()chai3d::cGenericObject
deleteAllChildren()chai3d::cGenericObject
deleteAllEffects()chai3d::cGenericObject
deleteAllMeshes()chai3d::cMultiMesh
deleteChild(cGenericObject *a_object)chai3d::cGenericObject
deleteCollisionDetector(const bool a_affectChildren=false)chai3d::cMultiMeshvirtual
deleteEffectMagnetic()chai3d::cGenericObject
deleteEffectStickSlip()chai3d::cGenericObject
deleteEffectSurface()chai3d::cGenericObject
deleteEffectVibration()chai3d::cGenericObject
deleteEffectViscosity()chai3d::cGenericObject
deleteMesh(cMesh *a_mesh)chai3d::cMultiMesh
getBoundaryBoxEmpty()chai3d::cGenericObjectinline
getBoundaryCenter() const chai3d::cGenericObjectinline
getBoundaryMax() const chai3d::cGenericObjectinline
getBoundaryMin() const chai3d::cGenericObjectinline
getChild(const unsigned int a_index) const chai3d::cGenericObjectinline
getCollisionDetector() const chai3d::cGenericObjectinline
getEnabled() const chai3d::cGenericObjectinline
getFrameSize() const chai3d::cGenericObjectinline
getGhostEnabled()chai3d::cGenericObjectinline
getGlobalPos() const chai3d::cGenericObjectinline
getGlobalRot() const chai3d::cGenericObjectinline
getGlobalTransform()chai3d::cGenericObjectinline
getHapticEnabled() const chai3d::cGenericObjectinline
getLocalPos() const chai3d::cGenericObjectinline
getLocalRot() const chai3d::cGenericObjectinline
getLocalTransform()chai3d::cGenericObjectinline
getMesh(unsigned int a_index)chai3d::cMultiMesh
getNumChildren()chai3d::cGenericObjectinline
getNumDescendants(bool a_includeCurrentObject=false)chai3d::cGenericObjectinline
getNumMeshes()chai3d::cMultiMesh
getNumTriangles() const chai3d::cMultiMesh
getNumVertices() const chai3d::cMultiMesh
getOwner()chai3d::cGenericObjectinline
getParent() const chai3d::cGenericObjectinline
getShaderProgram()chai3d::cGenericObjectinlinevirtual
getShowBoundaryBox() const chai3d::cGenericObjectinline
getShowCollisionDetector()chai3d::cGenericObjectinline
getShowEnabled() const chai3d::cGenericObjectinline
getShowFrame(void) const chai3d::cGenericObjectinline
getTriangle(const unsigned int a_index, cMesh *&a_mesh, unsigned int &a_triangleIndex)chai3d::cMultiMesh
getUseCulling() const chai3d::cGenericObjectinline
getUseDisplayList() const chai3d::cGenericObjectinline
getUseMaterial() const chai3d::cGenericObjectinline
getUseTexture() const chai3d::cGenericObjectinline
getUseTransparency() const chai3d::cGenericObjectinline
getUseVertexColors() const chai3d::cGenericObjectinline
getVertex(const unsigned int a_index, cMesh *&a_mesh, unsigned int &a_vertexIndex)chai3d::cMultiMesh
getVertexPos(unsigned int a_index)chai3d::cMultiMesh
getWireMode() const chai3d::cGenericObjectinline
loadFromFile(std::string a_filename)chai3d::cMultiMeshvirtual
m_boundaryBoxEmptychai3d::cGenericObjectprotected
m_boundaryBoxMaxchai3d::cGenericObjectprotected
m_boundaryBoxMinchai3d::cGenericObjectprotected
m_childrenchai3d::cGenericObjectprotected
m_collisionDetectorchai3d::cGenericObjectprotected
m_cullingEnabledchai3d::cGenericObjectprotected
m_displayListchai3d::cGenericObjectprotected
m_effectschai3d::cGenericObjectprotected
m_enabledchai3d::cGenericObjectprotected
m_frameGLchai3d::cGenericObjectprotected
m_frameSizechai3d::cGenericObjectprotected
m_frameThicknessScalechai3d::cGenericObjectprotected
m_ghostEnabledchai3d::cGenericObjectprotected
m_globalPoschai3d::cGenericObjectprotected
m_globalRotchai3d::cGenericObjectprotected
m_hapticEnabledchai3d::cGenericObjectprotected
m_interactionInsidechai3d::cGenericObject
m_interactionNormalchai3d::cGenericObject
m_interactionPointchai3d::cGenericObject
m_localPoschai3d::cGenericObjectprotected
m_localRotchai3d::cGenericObjectprotected
m_materialchai3d::cGenericObject
m_mesheschai3d::cMultiMesh
m_namechai3d::cGenericObject
m_normalMapchai3d::cGenericObject
m_ownerchai3d::cGenericObjectprotected
m_parentchai3d::cGenericObjectprotected
m_prevGlobalPoschai3d::cGenericObjectprotected
m_prevGlobalRotchai3d::cGenericObjectprotected
m_shaderProgramchai3d::cGenericObjectprotected
m_showBoundaryBoxchai3d::cGenericObjectprotected
m_showCollisionDetectorchai3d::cGenericObjectprotected
m_showEnabledchai3d::cGenericObjectprotected
m_showFramechai3d::cGenericObjectprotected
m_texturechai3d::cGenericObject
m_triangleModechai3d::cGenericObjectprotected
m_useDisplayListchai3d::cGenericObjectprotected
m_useMaterialPropertychai3d::cGenericObjectprotected
m_userDatachai3d::cGenericObject
m_userExternalObjectchai3d::cGenericObject
m_userNamechai3d::cGenericObject
m_userTagchai3d::cGenericObject
m_useTextureMappingchai3d::cGenericObjectprotected
m_useTransparencychai3d::cGenericObjectprotected
m_useVertexColorschai3d::cGenericObjectprotected
markForUpdate(const bool a_affectChildren=false)chai3d::cMultiMeshvirtual
newMesh()chai3d::cMultiMesh
removeAllMesh()chai3d::cMultiMesh
removeChild(cGenericObject *a_object)chai3d::cGenericObject
removeEffect(cGenericEffect *a_effect)chai3d::cGenericObject
removeFromGraph()chai3d::cGenericObject
removeMesh(cMesh *a_mesh)chai3d::cMultiMesh
render(cRenderOptions &a_options)chai3d::cMultiMeshprotectedvirtual
renderSceneGraph(cRenderOptions &a_options)chai3d::cGenericObjectvirtual
restoreMaterialColors(const bool a_affectChildren=false)chai3d::cMultiMeshvirtual
reverseAllNormals()chai3d::cMultiMesh
rotateAboutGlobalAxisDeg(const cVector3d &a_axis, const double a_angleDeg)chai3d::cGenericObjectinline
rotateAboutGlobalAxisDeg(const double a_axisX, const double a_axisY, const double a_axisZ, const double a_angleDeg)chai3d::cGenericObjectinline
rotateAboutGlobalAxisRad(const cVector3d &a_axis, const double a_angleRad)chai3d::cGenericObject
rotateAboutGlobalAxisRad(const double a_axisX, const double a_axisY, const double a_axisZ, const double a_angleRad)chai3d::cGenericObjectinline
rotateAboutLocalAxisDeg(const cVector3d &a_axis, const double a_angleDeg)chai3d::cGenericObjectinline
rotateAboutLocalAxisDeg(const double a_axisX, const double a_axisY, const double a_axisZ, const double a_angleDeg)chai3d::cGenericObjectinline
rotateAboutLocalAxisRad(const cVector3d &a_axis, const double a_angleRad)chai3d::cGenericObject
rotateAboutLocalAxisRad(const double a_axisX, const double a_axisY, const double a_axisZ, const double a_angleRad)chai3d::cGenericObjectinline
rotateExtrinsicEulerAnglesDeg(const double &a_angleDeg1, const double &a_angleDeg2, const double &a_angleDeg3, const cEulerOrder a_eulerOrder)chai3d::cGenericObjectinline
rotateExtrinsicEulerAnglesRad(const double &a_angleRad1, const double &a_angleRad2, const double &a_angleRad3, const cEulerOrder a_eulerOrder)chai3d::cGenericObject
rotateIntrinsicEulerAnglesDeg(const double &a_angleDeg1, const double &a_angleDeg2, const double &a_angleDeg3, const cEulerOrder a_eulerOrder)chai3d::cGenericObjectinline
rotateIntrinsicEulerAnglesRad(const double &a_angleRad1, const double &a_angleRad2, const double &a_angleRad3, const cEulerOrder a_eulerOrder)chai3d::cGenericObject
s_boundaryBoxColorchai3d::cGenericObjectstatic
s_defaultMaterialchai3d::cGenericObjectprotectedstatic
saveToFile(std::string a_filename)chai3d::cMultiMeshvirtual
scale(const double &a_scaleFactor, const bool a_affectChildren=true)chai3d::cMultiMeshvirtual
scaleObject(const double &a_scaleFactor)chai3d::cGenericObjectinlineprotectedvirtual
scaleXYZ(const double a_scaleX, const double a_scaleY, const double a_scaleZ)chai3d::cMultiMesh
setCollisionDetector(cGenericCollision *a_collisionDetector)chai3d::cGenericObjectinline
setCollisionDetectorProperties(unsigned int a_displayDepth, cColorf &a_color, const bool a_affectChildren=false)chai3d::cMultiMeshvirtual
setEdgeLineWidth(const double a_width)chai3d::cMultiMesh
setEdgeProperties(const double a_width, const cColorf &a_color)chai3d::cMultiMesh
setEnabled(bool a_enabled, const bool a_affectChildren=false)chai3d::cMultiMeshvirtual
setFrameSize(const double a_size=1.0, const bool a_affectChildren=false)chai3d::cGenericObjectvirtual
setFriction(double a_staticFriction, double a_dynamicFriction, const bool a_affectChildren=false)chai3d::cMultiMeshvirtual
setGhostEnabled(bool a_ghostEnabled)chai3d::cGenericObjectinline
setHapticEnabled(const bool a_hapticEnabled, const bool a_affectChildren=false)chai3d::cMultiMeshvirtual
setLocalPos(const cVector3d &a_localPos)chai3d::cGenericObjectinlinevirtual
setLocalPos(const double a_x=0.0, const double a_y=0.0, const double a_z=0.0)chai3d::cGenericObjectinline
setLocalRot(const cMatrix3d &a_localRot)chai3d::cGenericObjectinlinevirtual
setLocalTransform(const cTransform &a_transform)chai3d::cGenericObjectinline
setMaterial(cMaterialPtr a_material, const bool a_affectChildren=false)chai3d::cMultiMeshvirtual
setMaterial(cMaterial &a_material, const bool a_affectChildren=false)chai3d::cMultiMeshvirtual
setNormalsLength(const double a_length)chai3d::cMultiMesh
setNormalsProperties(const double a_length, const cColorf &a_color)chai3d::cMultiMesh
setOwner(cGenericObject *a_owner)chai3d::cGenericObjectinline
setParent(cGenericObject *a_parent)chai3d::cGenericObjectinline
setShaderProgram(cShaderProgramPtr a_shaderProgram, const bool a_affectChildren=false)chai3d::cMultiMeshvirtual
setShowBoundaryBox(const bool a_showBoundaryBox, const bool a_affectChildren=false)chai3d::cMultiMeshvirtual
setShowCollisionDetector(const bool a_showCollisionDetector, const bool a_affectChildren=false)chai3d::cMultiMeshvirtual
setShowEdges(const bool a_showEdges)chai3d::cMultiMesh
setShowEnabled(const bool a_show, const bool a_affectChildren=false)chai3d::cMultiMeshvirtual
setShowFrame(const bool a_showFrame, const bool a_affectChildren=false)chai3d::cGenericObjectvirtual
setShowNormals(const bool &a_showNormals)chai3d::cMultiMesh
setShowTangents(const bool a_showTangents)chai3d::cMultiMesh
setShowTriangles(const bool a_showTriangles)chai3d::cMultiMesh
setStiffness(const double a_stiffness, const bool a_affectChildren=false)chai3d::cMultiMeshvirtual
setTexture(cTexture1dPtr, const bool a_affectChildren=false)chai3d::cMultiMeshvirtual
setTransparencyLevel(const float a_level, const bool a_applyToVertices=false, const bool a_applyToTextures=false, const bool a_affectChildren=false)chai3d::cMultiMeshvirtual
setUseCulling(const bool a_useCulling, const bool a_affectChildren=true)chai3d::cMultiMeshvirtual
setUseDisplayList(const bool a_useDisplayList, const bool a_affectChildren=false)chai3d::cMultiMeshvirtual
setUseMaterial(const bool a_useMaterial, const bool a_affectChildren=true)chai3d::cMultiMeshvirtual
setUseTexture(const bool a_useTexture, const bool a_affectChildren=true)chai3d::cMultiMeshvirtual
setUseTransparency(const bool a_useTransparency, const bool a_affectChildren=false)chai3d::cMultiMeshvirtual
setUseVertexColors(const bool a_useColors, const bool a_affectChildren=true)chai3d::cMultiMeshvirtual
setVertexColor(const cColorf &a_color)chai3d::cMultiMesh
setWireMode(const bool a_showWireMode, const bool a_affectChildren=true)chai3d::cMultiMeshvirtual
translate(const cVector3d &a_translation)chai3d::cGenericObject
translate(const double a_x, const double a_y, const double a_z=0.0)chai3d::cGenericObject
updateBoundaryBox()chai3d::cMultiMeshprotectedvirtual
updateGlobalPositions(const bool a_frameOnly)chai3d::cMultiMeshprotectedvirtual
~cGenericObject()chai3d::cGenericObjectvirtual
~cGenericType()chai3d::cGenericTypeinlinevirtual
~cMultiMesh()chai3d::cMultiMeshvirtual