CNormalMap.h
Go to the documentation of this file.
1 //==============================================================================
2 /*
3  Software License Agreement (BSD License)
4  Copyright (c) 2003-2016, CHAI3D.
5  (www.chai3d.org)
6 
7  All rights reserved.
8 
9  Redistribution and use in source and binary forms, with or without
10  modification, are permitted provided that the following conditions
11  are met:
12 
13  * Redistributions of source code must retain the above copyright
14  notice, this list of conditions and the following disclaimer.
15 
16  * Redistributions in binary form must reproduce the above
17  copyright notice, this list of conditions and the following
18  disclaimer in the documentation and/or other materials provided
19  with the distribution.
20 
21  * Neither the name of CHAI3D nor the names of its contributors may
22  be used to endorse or promote products derived from this software
23  without specific prior written permission.
24 
25  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
26  "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
27  LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
28  FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
29  COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
30  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
31  BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
32  LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
33  CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
34  LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
35  ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
36  POSSIBILITY OF SUCH DAMAGE.
37 
38  \author <http://www.chai3d.org>
39  \author Francois Conti
40  \version 3.2.0 $Rev: 1869 $
41 */
42 //==============================================================================
43 
44 //------------------------------------------------------------------------------
45 #ifndef CMormalMapH
46 #define CMormalMapH
47 //------------------------------------------------------------------------------
48 #include "materials/CTexture2d.h"
49 //------------------------------------------------------------------------------
50 
51 //------------------------------------------------------------------------------
52 namespace chai3d {
53 //------------------------------------------------------------------------------
54 
55 //==============================================================================
62 //==============================================================================
63 
64 //------------------------------------------------------------------------------
65 class cNormalMap;
66 typedef std::shared_ptr<cNormalMap> cNormalMapPtr;
67 //------------------------------------------------------------------------------
68 
69 //==============================================================================
81 //==============================================================================
82 class cNormalMap : public cTexture2d
83 {
84  //--------------------------------------------------------------------------
85  // CONSTRUCTOR & DESTRUCTOR:
86  //--------------------------------------------------------------------------
87 
88 public:
89 
91  cNormalMap();
92 
94  virtual ~cNormalMap();
95 
97  static cNormalMapPtr create() { return (std::make_shared<cNormalMap>()); }
98 
99 
100  //--------------------------------------------------------------------------
101  // PUBLIC METHODS:
102  //--------------------------------------------------------------------------
103 
104 public:
105 
107  cNormalMapPtr copy();
108 
110  virtual void createMap(cTexture1dPtr a_texture);
111 
113  virtual void createMap(cImagePtr a_image);
114 
116  void flip(const bool a_flipU, const bool a_flipV);
117 };
118 
119 //------------------------------------------------------------------------------
120 } // namespace chai3d
121 //------------------------------------------------------------------------------
122 
123 //------------------------------------------------------------------------------
124 #endif
125 //------------------------------------------------------------------------------
This class implements a normal map.
Definition: CNormalMap.h:82
std::shared_ptr< cTexture1d > cTexture1dPtr
Definition: CTexture1d.h:67
void flip(const bool a_flipU, const bool a_flipV)
This method flips normals along U and/or V axis.
Definition: CNormalMap.cpp:194
virtual void createMap(cTexture1dPtr a_texture)
This method creates a normal map from a texture object.
Definition: CNormalMap.cpp:112
std::shared_ptr< cNormalMap > cNormalMapPtr
Definition: CNormalMap.h:65
virtual ~cNormalMap()
Destructor of cNormalMap.
Definition: CNormalMap.cpp:70
std::shared_ptr< cImage > cImagePtr
Definition: CImage.h:63
cNormalMapPtr copy()
This method creates a copy of itself.
Definition: CNormalMap.cpp:82
Definition: CAudioBuffer.cpp:56
Implements 2D textures.
cNormalMap()
Constructor of cNormalMap.
Definition: CNormalMap.cpp:58
This class implements a 2D texture map.
Definition: CTexture2d.h:84
static cNormalMapPtr create()
Shared cNormalMap allocator.
Definition: CNormalMap.h:97