This is the complete list of members for chai3d::cVertexArray, including all inherited members.
| allocateData(const int a_numberOfVertices, const bool a_useNormalData, const bool a_useTexCoordData, const bool a_useColorData, const bool a_useTangentData, const bool a_useBitangentData, const bool a_useUserData) | chai3d::cVertexArray | inline |
| clear() | chai3d::cVertexArray | inline |
| computeGlobalPosition(const unsigned int a_vertexIndex, const cVector3d &a_globalPos, const cMatrix3d &a_globalRot) | chai3d::cVertexArray | inline |
| copy() | chai3d::cVertexArray | inline |
| create(const bool a_useNormalData, const bool a_useTexCoordData, const bool a_useColorData, const bool a_useTangentData, const bool a_useBitangentData, const bool a_useUserData) | chai3d::cVertexArray | inlinestatic |
| cVertexArray(const cVertexArrayOptions &a_options) | chai3d::cVertexArray | inline |
| getBitangent(const unsigned int a_vertexIndex) const | chai3d::cVertexArray | inline |
| getColor(const unsigned int a_vertexIndex) const | chai3d::cVertexArray | inline |
| getGlobalPos(const unsigned int a_vertexIndex) const | chai3d::cVertexArray | inline |
| getLocalPos(const unsigned int a_vertexIndex) const | chai3d::cVertexArray | inline |
| getNormal(const unsigned int a_vertexIndex) const | chai3d::cVertexArray | inline |
| getNumElements() const | chai3d::cVertexArray | inline |
| getTangent(const unsigned int a_vertexIndex) const | chai3d::cVertexArray | inline |
| getTexCoord(const unsigned int a_vertexIndex) const | chai3d::cVertexArray | inline |
| getUseBitangentData() const | chai3d::cVertexArray | inline |
| getUseColorData() const | chai3d::cVertexArray | inline |
| getUseNormalData() const | chai3d::cVertexArray | inline |
| getUserData(const unsigned int a_vertexIndex) const | chai3d::cVertexArray | inline |
| getUseTangentData() const | chai3d::cVertexArray | inline |
| getUseTexCoordData() const | chai3d::cVertexArray | inline |
| getUseUserData() const | chai3d::cVertexArray | inline |
| m_bitangent | chai3d::cVertexArray | |
| m_bitangentBuffer | chai3d::cVertexArray | |
| m_color | chai3d::cVertexArray | |
| m_colorBuffer | chai3d::cVertexArray | |
| m_flagBitangentData | chai3d::cVertexArray | |
| m_flagBufferResize | chai3d::cVertexArray | |
| m_flagColorData | chai3d::cVertexArray | |
| m_flagNormalData | chai3d::cVertexArray | |
| m_flagPositionData | chai3d::cVertexArray | |
| m_flagTangentData | chai3d::cVertexArray | |
| m_flagTexCoordData | chai3d::cVertexArray | |
| m_flagUserData | chai3d::cVertexArray | |
| m_globalPos | chai3d::cVertexArray | |
| m_localPos | chai3d::cVertexArray | |
| m_normal | chai3d::cVertexArray | |
| m_normalBuffer | chai3d::cVertexArray | |
| m_numVertices | chai3d::cVertexArray | protected |
| m_positionBuffer | chai3d::cVertexArray | |
| m_tangent | chai3d::cVertexArray | |
| m_tangentBuffer | chai3d::cVertexArray | |
| m_texCoord | chai3d::cVertexArray | |
| m_texCoordBuffer | chai3d::cVertexArray | |
| m_useBitangentData | chai3d::cVertexArray | protected |
| m_useColorData | chai3d::cVertexArray | protected |
| m_useNormalData | chai3d::cVertexArray | protected |
| m_userData | chai3d::cVertexArray | |
| m_useTangentData | chai3d::cVertexArray | protected |
| m_useTexCoordData | chai3d::cVertexArray | protected |
| m_useUserData | chai3d::cVertexArray | protected |
| newVertex() | chai3d::cVertexArray | inline |
| newVertices(unsigned int a_numberOfVertices) | chai3d::cVertexArray | inline |
| renderFinalize() | chai3d::cVertexArray | inline |
| renderInitialize() | chai3d::cVertexArray | inline |
| setBitangent(const unsigned int a_vertexIndex, const cVector3d &a_bitangent) | chai3d::cVertexArray | inline |
| setBitangent(const unsigned int a_vertexIndex, const double &a_x, const double &a_y, const double &a_z) | chai3d::cVertexArray | inline |
| setColor(const unsigned int a_vertexIndex, const cColorf &a_color) | chai3d::cVertexArray | inline |
| setColor(const unsigned int a_vertexIndex, const float &a_red, const float &a_green, const float &a_blue, const float &a_alpha=1.0) | chai3d::cVertexArray | inline |
| setColor(const unsigned int a_vertexIndex, const cColorb &a_color) | chai3d::cVertexArray | inline |
| setLocalPos(const unsigned int a_vertexIndex, const double &a_x, const double &a_y, const double &a_z) | chai3d::cVertexArray | inline |
| setLocalPos(const unsigned int a_vertexIndex, const cVector3d &a_pos) | chai3d::cVertexArray | inline |
| setNormal(const unsigned int a_vertexIndex, const cVector3d &a_normal) | chai3d::cVertexArray | inline |
| setNormal(const unsigned int a_vertexIndex, const double &a_x, const double &a_y, const double &a_z) | chai3d::cVertexArray | inline |
| setTangent(const unsigned int a_vertexIndex, const cVector3d &a_tangent) | chai3d::cVertexArray | inline |
| setTangent(const unsigned int a_vertexIndex, const double &a_x, const double &a_y, const double &a_z) | chai3d::cVertexArray | inline |
| setTexCoord(const unsigned int a_vertexIndex, const cVector3d &a_texCoord) | chai3d::cVertexArray | inline |
| setTexCoord(const unsigned int a_vertexIndex, const double &a_tx, const double &a_ty=0.0, const double &a_tz=0.0) | chai3d::cVertexArray | inline |
| setUserData(const unsigned int a_vertexIndex, const int a_userData) | chai3d::cVertexArray | inline |
| translate(const unsigned int a_vertexIndex, const cVector3d &a_translation) | chai3d::cVertexArray | inline |
| ~cVertexArray() | chai3d::cVertexArray | inline |