CEffectVibration.h
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1 //==============================================================================
2 /*
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38  \author <http://www.chai3d.org>
39  \author Francois Conti
40  \version 3.2.0 $Rev: 1869 $
41 */
42 //==============================================================================
43 
44 //------------------------------------------------------------------------------
45 #ifndef CEffectVibrationH
46 #define CEffectVibrationH
47 //------------------------------------------------------------------------------
48 #include "effects/CGenericEffect.h"
49 #include "timers/CPrecisionClock.h"
50 //------------------------------------------------------------------------------
51 
52 //------------------------------------------------------------------------------
53 namespace chai3d {
54 //------------------------------------------------------------------------------
55 
56 //==============================================================================
63 //==============================================================================
64 
65 //==============================================================================
77 //==============================================================================
79 {
80  //--------------------------------------------------------------------------
81  // CONSTRUCTOR & DESTRUCTOR:
82  //--------------------------------------------------------------------------
83 
84 public:
85 
88 
90  virtual ~cEffectVibration() {};
91 
92 
93  //--------------------------------------------------------------------------
94  // PUBLIC METHODS:
95  //--------------------------------------------------------------------------
96 
97 public:
98 
100  bool computeForce(const cVector3d& a_toolPos,
101  const cVector3d& a_toolVel,
102  const unsigned int& a_toolID,
103  cVector3d& a_reactionForce);
104 
105 
106  //--------------------------------------------------------------------------
107  // PROTECTED MEMBERS:
108  //--------------------------------------------------------------------------
109 
110 protected:
111 
114 };
115 
116 //------------------------------------------------------------------------------
117 } // namespace chai3d
118 //------------------------------------------------------------------------------
119 
120 //------------------------------------------------------------------------------
121 #endif
122 //------------------------------------------------------------------------------
This class implements a 3D vector.
Definition: CVector3d.h:88
Implements a high precision clock.
This class implements a high precision clock.
Definition: CPrecisionClock.h:85
This class implements a haptic vibration effect.
Definition: CEffectVibration.h:78
This class implements a base class for all 2D or 3D objects in CHAI3D.
Definition: CGenericObject.h:112
This class implements a base class for haptic effects.
Definition: CGenericEffect.h:117
Implements a base class for haptic effects.
cEffectVibration(cGenericObject *a_parent)
Constructor of cEffectVibration.
Definition: CEffectVibration.cpp:62
virtual ~cEffectVibration()
Destructor of cEffectVibration.
Definition: CEffectVibration.h:90
bool computeForce(const cVector3d &a_toolPos, const cVector3d &a_toolVel, const unsigned int &a_toolID, cVector3d &a_reactionForce)
This method computes the resulting force effect.
Definition: CEffectVibration.cpp:81
cPrecisionClock clock
Vibration signal clock.
Definition: CEffectVibration.h:113
Definition: CAudioBuffer.cpp:56