CEffectStickSlip.h
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1 //==============================================================================
2 /*
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38  \author <http://www.chai3d.org>
39  \author Francois Conti
40  \version 3.2.0 $Rev: 1869 $
41 */
42 //==============================================================================
43 
44 //------------------------------------------------------------------------------
45 #ifndef CEffectStickSlipH
46 #define CEffectStickSlipH
47 //------------------------------------------------------------------------------
48 #include "effects/CGenericEffect.h"
49 //------------------------------------------------------------------------------
50 
51 //------------------------------------------------------------------------------
52 namespace chai3d {
53 //------------------------------------------------------------------------------
54 
55 //==============================================================================
62 //==============================================================================
63 
64 //------------------------------------------------------------------------------
65 #ifndef DOXYGEN_SHOULD_SKIP_THIS
66 //------------------------------------------------------------------------------
67 
68 //------------------------------------------------------------------------------
73 //------------------------------------------------------------------------------
74 struct cStickSlipStatus
75 {
77  cVector3d m_currentStickPosition;
78 
80  bool m_valid;
81 };
82 
83 //------------------------------------------------------------------------------
84 #endif // DOXYGEN_SHOULD_SKIP_THIS
85 //------------------------------------------------------------------------------
86 
87 
88 //==============================================================================
99 //==============================================================================
101 {
102  //--------------------------------------------------------------------------
103  // CONSTRUCTOR & DESTRUCTOR:
104  //--------------------------------------------------------------------------
105 
106 public:
107 
109  cEffectStickSlip(cGenericObject* a_parent);
110 
112  virtual ~cEffectStickSlip() {};
113 
114 
115  //--------------------------------------------------------------------------
116  // PUBLIC METHODS:
117  //--------------------------------------------------------------------------
118 
119 public:
120 
122  bool computeForce(const cVector3d& a_toolPos,
123  const cVector3d& a_toolVel,
124  const unsigned int& a_toolID,
125  cVector3d& a_reactionForce);
126 
127 
128  //--------------------------------------------------------------------------
129  // MEMBERS:
130  //--------------------------------------------------------------------------
131 
132 protected:
133 
135  cStickSlipStatus m_history[C_EFFECT_MAX_IDN];
136 };
137 
138 //------------------------------------------------------------------------------
139 } // namespace chai3d
140 //------------------------------------------------------------------------------
141 
142 //------------------------------------------------------------------------------
143 #endif
144 //------------------------------------------------------------------------------
This class implements a 3D vector.
Definition: CVector3d.h:88
virtual ~cEffectStickSlip()
Destructor of cEffectStickSlip.
Definition: CEffectStickSlip.h:112
This class implements a base class for all 2D or 3D objects in CHAI3D.
Definition: CGenericObject.h:112
This class implements a haptic stick and slip effect.
Definition: CEffectStickSlip.h:100
This class implements a base class for haptic effects.
Definition: CGenericEffect.h:117
Implements a base class for haptic effects.
const int C_EFFECT_MAX_IDN
Definition: CGenericEffect.h:77
Definition: CAudioBuffer.cpp:56