chai3d::cVector3d Member List

This is the complete list of members for chai3d::cVector3d, including all inherited members.

add(const cVector3d &a_vector)chai3d::cVector3dinline
add(const double &a_x, const double &a_y, const double &a_z)chai3d::cVector3dinline
addr(const cVector3d &a_vector, cVector3d &a_result) const chai3d::cVector3dinline
addr(const double &a_x, const double &a_y, const double &a_z, cVector3d &a_result) const chai3d::cVector3dinline
clamp(const double &a_maxLength)chai3d::cVector3dinline
copyfrom(const cVector3d &a_source)chai3d::cVector3dinline
copyto(cVector3d &a_destination) const chai3d::cVector3dinline
cross(const cVector3d &a_vector)chai3d::cVector3dinline
crossr(const cVector3d &a_vector, cVector3d &a_result) const chai3d::cVector3dinline
cVector3d()chai3d::cVector3dinline
cVector3d(const double a_x, const double a_y, const double a_z)chai3d::cVector3dinline
cVector3d(const cVector3d &a_vector)chai3d::cVector3dinline
cVector3d(const char *a_string)chai3d::cVector3dinline
cVector3d(const std::string &a_string)chai3d::cVector3dinline
distance(const cVector3d &a_vector) const chai3d::cVector3dinline
distancesq(const cVector3d &a_vector) const chai3d::cVector3dinline
div(const double &a_scalar)chai3d::cVector3dinline
divr(const double &a_scalar, cVector3d &a_result) const chai3d::cVector3dinline
dot(const cVector3d &a_vector) const chai3d::cVector3dinline
equals(const cVector3d &a_vector, const double a_epsilon=0.0) const chai3d::cVector3dinline
get(const unsigned int &a_component) const chai3d::cVector3dinline
length() const chai3d::cVector3dinline
lengthsq() const chai3d::cVector3dinline
mul(const double &a_scalar)chai3d::cVector3dinline
mul(const double &a_scalar0, const double &a_scalar1, const double &a_scalar2)chai3d::cVector3dinline
mulElement(const cVector3d &a_vector)chai3d::cVector3dinline
mulElementr(const cVector3d &a_vector, cVector3d &a_result) const chai3d::cVector3dinline
mulr(const double &a_scalar, cVector3d &a_result) const chai3d::cVector3dinline
mulr(const double &a_scalar0, const double &a_scalar1, const double &a_scalar2, cVector3d &a_result) const chai3d::cVector3dinline
negate()chai3d::cVector3dinline
negater(cVector3d &a_result) const chai3d::cVector3dinline
normalize()chai3d::cVector3dinline
normalizer(cVector3d &a_result) const chai3d::cVector3dinline
operator()(const int a_index)chai3d::cVector3dinline
operator()(const int a_index) const chai3d::cVector3dinline
operator*=(const double &a_val)chai3d::cVector3dinline
operator+=(const cVector3d &a_input)chai3d::cVector3dinline
operator-=(const cVector3d &a_input)chai3d::cVector3dinline
operator/=(const double &a_val)chai3d::cVector3dinline
set(const double &a_x, const double &a_y, const double &a_z)chai3d::cVector3dinline
set(const char *a_initStr)chai3d::cVector3dinline
set(const std::string &a_initStr)chai3d::cVector3dinline
str(const unsigned int a_precision=2) const chai3d::cVector3dinline
sub(const cVector3d &a_vector)chai3d::cVector3dinline
sub(const double &a_x, const double &a_y, const double &a_z)chai3d::cVector3dinline
subr(const cVector3d &a_vector, cVector3d &a_result) const chai3d::cVector3dinline
subr(const double &a_x, const double &a_y, const double &a_z, cVector3d &a_result) const chai3d::cVector3dinline
x() const chai3d::cVector3dinline
x(const double a_value)chai3d::cVector3dinline
y() const chai3d::cVector3dinline
y(const double a_value)chai3d::cVector3dinline
z() const chai3d::cVector3dinline
z(const double a_value)chai3d::cVector3dinline
zero()chai3d::cVector3dinline