This is the complete list of members for chai3d::cVector3d, including all inherited members.
| add(const cVector3d &a_vector) | chai3d::cVector3d | inline |
| add(const double &a_x, const double &a_y, const double &a_z) | chai3d::cVector3d | inline |
| addr(const cVector3d &a_vector, cVector3d &a_result) const | chai3d::cVector3d | inline |
| addr(const double &a_x, const double &a_y, const double &a_z, cVector3d &a_result) const | chai3d::cVector3d | inline |
| clamp(const double &a_maxLength) | chai3d::cVector3d | inline |
| copyfrom(const cVector3d &a_source) | chai3d::cVector3d | inline |
| copyto(cVector3d &a_destination) const | chai3d::cVector3d | inline |
| cross(const cVector3d &a_vector) | chai3d::cVector3d | inline |
| crossr(const cVector3d &a_vector, cVector3d &a_result) const | chai3d::cVector3d | inline |
| cVector3d() | chai3d::cVector3d | inline |
| cVector3d(const double a_x, const double a_y, const double a_z) | chai3d::cVector3d | inline |
| cVector3d(const cVector3d &a_vector) | chai3d::cVector3d | inline |
| cVector3d(const char *a_string) | chai3d::cVector3d | inline |
| cVector3d(const std::string &a_string) | chai3d::cVector3d | inline |
| distance(const cVector3d &a_vector) const | chai3d::cVector3d | inline |
| distancesq(const cVector3d &a_vector) const | chai3d::cVector3d | inline |
| div(const double &a_scalar) | chai3d::cVector3d | inline |
| divr(const double &a_scalar, cVector3d &a_result) const | chai3d::cVector3d | inline |
| dot(const cVector3d &a_vector) const | chai3d::cVector3d | inline |
| equals(const cVector3d &a_vector, const double a_epsilon=0.0) const | chai3d::cVector3d | inline |
| get(const unsigned int &a_component) const | chai3d::cVector3d | inline |
| length() const | chai3d::cVector3d | inline |
| lengthsq() const | chai3d::cVector3d | inline |
| mul(const double &a_scalar) | chai3d::cVector3d | inline |
| mul(const double &a_scalar0, const double &a_scalar1, const double &a_scalar2) | chai3d::cVector3d | inline |
| mulElement(const cVector3d &a_vector) | chai3d::cVector3d | inline |
| mulElementr(const cVector3d &a_vector, cVector3d &a_result) const | chai3d::cVector3d | inline |
| mulr(const double &a_scalar, cVector3d &a_result) const | chai3d::cVector3d | inline |
| mulr(const double &a_scalar0, const double &a_scalar1, const double &a_scalar2, cVector3d &a_result) const | chai3d::cVector3d | inline |
| negate() | chai3d::cVector3d | inline |
| negater(cVector3d &a_result) const | chai3d::cVector3d | inline |
| normalize() | chai3d::cVector3d | inline |
| normalizer(cVector3d &a_result) const | chai3d::cVector3d | inline |
| operator()(const int a_index) | chai3d::cVector3d | inline |
| operator()(const int a_index) const | chai3d::cVector3d | inline |
| operator*=(const double &a_val) | chai3d::cVector3d | inline |
| operator+=(const cVector3d &a_input) | chai3d::cVector3d | inline |
| operator-=(const cVector3d &a_input) | chai3d::cVector3d | inline |
| operator/=(const double &a_val) | chai3d::cVector3d | inline |
| set(const double &a_x, const double &a_y, const double &a_z) | chai3d::cVector3d | inline |
| set(const char *a_initStr) | chai3d::cVector3d | inline |
| set(const std::string &a_initStr) | chai3d::cVector3d | inline |
| str(const unsigned int a_precision=2) const | chai3d::cVector3d | inline |
| sub(const cVector3d &a_vector) | chai3d::cVector3d | inline |
| sub(const double &a_x, const double &a_y, const double &a_z) | chai3d::cVector3d | inline |
| subr(const cVector3d &a_vector, cVector3d &a_result) const | chai3d::cVector3d | inline |
| subr(const double &a_x, const double &a_y, const double &a_z, cVector3d &a_result) const | chai3d::cVector3d | inline |
| x() const | chai3d::cVector3d | inline |
| x(const double a_value) | chai3d::cVector3d | inline |
| y() const | chai3d::cVector3d | inline |
| y(const double a_value) | chai3d::cVector3d | inline |
| z() const | chai3d::cVector3d | inline |
| z(const double a_value) | chai3d::cVector3d | inline |
| zero() | chai3d::cVector3d | inline |