This is the complete list of members for chai3d::cVector3d, including all inherited members.
add(const cVector3d &a_vector) | chai3d::cVector3d | inline |
add(const double &a_x, const double &a_y, const double &a_z) | chai3d::cVector3d | inline |
addr(const cVector3d &a_vector, cVector3d &a_result) const | chai3d::cVector3d | inline |
addr(const double &a_x, const double &a_y, const double &a_z, cVector3d &a_result) const | chai3d::cVector3d | inline |
clamp(const double &a_maxLength) | chai3d::cVector3d | inline |
copyfrom(const cVector3d &a_source) | chai3d::cVector3d | inline |
copyto(cVector3d &a_destination) const | chai3d::cVector3d | inline |
cross(const cVector3d &a_vector) | chai3d::cVector3d | inline |
crossr(const cVector3d &a_vector, cVector3d &a_result) const | chai3d::cVector3d | inline |
cVector3d() | chai3d::cVector3d | inline |
cVector3d(const double a_x, const double a_y, const double a_z) | chai3d::cVector3d | inline |
cVector3d(const cVector3d &a_vector) | chai3d::cVector3d | inline |
cVector3d(const char *a_string) | chai3d::cVector3d | inline |
cVector3d(const std::string &a_string) | chai3d::cVector3d | inline |
distance(const cVector3d &a_vector) const | chai3d::cVector3d | inline |
distancesq(const cVector3d &a_vector) const | chai3d::cVector3d | inline |
div(const double &a_scalar) | chai3d::cVector3d | inline |
divr(const double &a_scalar, cVector3d &a_result) const | chai3d::cVector3d | inline |
dot(const cVector3d &a_vector) const | chai3d::cVector3d | inline |
equals(const cVector3d &a_vector, const double a_epsilon=0.0) const | chai3d::cVector3d | inline |
get(const unsigned int &a_component) const | chai3d::cVector3d | inline |
length() const | chai3d::cVector3d | inline |
lengthsq() const | chai3d::cVector3d | inline |
mul(const double &a_scalar) | chai3d::cVector3d | inline |
mul(const double &a_scalar0, const double &a_scalar1, const double &a_scalar2) | chai3d::cVector3d | inline |
mulElement(const cVector3d &a_vector) | chai3d::cVector3d | inline |
mulElementr(const cVector3d &a_vector, cVector3d &a_result) const | chai3d::cVector3d | inline |
mulr(const double &a_scalar, cVector3d &a_result) const | chai3d::cVector3d | inline |
mulr(const double &a_scalar0, const double &a_scalar1, const double &a_scalar2, cVector3d &a_result) const | chai3d::cVector3d | inline |
negate() | chai3d::cVector3d | inline |
negater(cVector3d &a_result) const | chai3d::cVector3d | inline |
normalize() | chai3d::cVector3d | inline |
normalizer(cVector3d &a_result) const | chai3d::cVector3d | inline |
operator()(const int a_index) | chai3d::cVector3d | inline |
operator()(const int a_index) const | chai3d::cVector3d | inline |
operator*=(const double &a_val) | chai3d::cVector3d | inline |
operator+=(const cVector3d &a_input) | chai3d::cVector3d | inline |
operator-=(const cVector3d &a_input) | chai3d::cVector3d | inline |
operator/=(const double &a_val) | chai3d::cVector3d | inline |
set(const double &a_x, const double &a_y, const double &a_z) | chai3d::cVector3d | inline |
set(const char *a_initStr) | chai3d::cVector3d | inline |
set(const std::string &a_initStr) | chai3d::cVector3d | inline |
str(const unsigned int a_precision=2) const | chai3d::cVector3d | inline |
sub(const cVector3d &a_vector) | chai3d::cVector3d | inline |
sub(const double &a_x, const double &a_y, const double &a_z) | chai3d::cVector3d | inline |
subr(const cVector3d &a_vector, cVector3d &a_result) const | chai3d::cVector3d | inline |
subr(const double &a_x, const double &a_y, const double &a_z, cVector3d &a_result) const | chai3d::cVector3d | inline |
x() const | chai3d::cVector3d | inline |
x(const double a_value) | chai3d::cVector3d | inline |
y() const | chai3d::cVector3d | inline |
y(const double a_value) | chai3d::cVector3d | inline |
z() const | chai3d::cVector3d | inline |
z(const double a_value) | chai3d::cVector3d | inline |
zero() | chai3d::cVector3d | inline |