chai3d::cShadowMap Member List

This is the complete list of members for chai3d::cShadowMap, including all inherited members.

cFrameBuffer()chai3d::cFrameBuffer
copyDepthBuffer(cImagePtr a_image)chai3d::cFrameBuffer
copyImageBuffer(cImagePtr a_image)chai3d::cFrameBuffer
create()chai3d::cFrameBufferinlinestatic
cShadowMap()chai3d::cShadowMap
getCamera()chai3d::cFrameBufferinline
getEnabled() const chai3d::cShadowMapinline
getHeight() const chai3d::cFrameBufferinline
getWidth() const chai3d::cFrameBufferinline
m_camerachai3d::cFrameBufferprotected
m_depthBufferchai3d::cFrameBuffer
m_enabledchai3d::cShadowMapprotected
m_fbochai3d::cFrameBufferprotected
m_heightchai3d::cFrameBufferprotected
m_imageBufferchai3d::cFrameBuffer
m_lightProjectionMatrixchai3d::cShadowMap
m_lightViewMatrixchai3d::cShadowMap
m_prevHeightchai3d::cFrameBufferprotected
m_prevWidthchai3d::cFrameBufferprotected
m_useDepthBufferchai3d::cFrameBufferprotected
m_useImageBufferchai3d::cFrameBufferprotected
m_widthchai3d::cFrameBufferprotected
render(cRenderOptions &a_options)chai3d::cShadowMapvirtual
renderFinalize()chai3d::cFrameBuffer
renderInitialize()chai3d::cFrameBuffer
renderView(const cEyeMode a_eyeMode=C_STEREO_LEFT_EYE)chai3d::cFrameBuffer
setCamera(cCamera *a_camera)chai3d::cFrameBufferinline
setEnabled(bool a_enabled)chai3d::cShadowMapinline
setQualityHigh()chai3d::cShadowMapinline
setQualityLow()chai3d::cShadowMapinline
setQualityMedium()chai3d::cShadowMapinline
setQualityVeryHigh()chai3d::cShadowMapinline
setQualityVeryLow()chai3d::cShadowMapinline
setSize(const unsigned int a_width, const unsigned int a_height)chai3d::cFrameBuffer
setup(cCamera *a_camera=NULL, const unsigned int a_width=0, const unsigned int a_height=0, const bool a_enableImageBuffer=true, const bool a_enableDepthBuffer=true)chai3d::cFrameBuffer
updateMap(cWorld *a_world, const cVector3d &a_lightPos, const cVector3d &a_lightLookat, const cVector3d &a_lightUp, const double a_lightFieldViewAngle, const double a_distanceNear, const double a_distanceFar, const double a_mirrorH, const double a_mirrorV)chai3d::cShadowMap
~cFrameBuffer()chai3d::cFrameBuffervirtual
~cShadowMap()chai3d::cShadowMapinlinevirtual